Elie Beaino

GAME DEVELOPMENT

My Indie journey

My Adventure begins...

Driven by a lifelong passion for games, I’m dedicated to turning fascination into reality through game development.

Unity is my playground, where I bring imagination to life with code and creativity. Learning C#, the heart of Unity scripting, has been a thrilling journey. Beyond Unity, I’ve ventured into GitHub for open-source projects and harnessed Blender to shape seamless assets.

Crafting immersive experiences is my mission. Every line of code, every refined asset, is a step towards sharing imaginative worlds with others. Join me on this journey of turning childhood dreams into interactive realities. Let’s create captivating adventures in the realm of gaming together! 🎮✨

While not all projects will make it to my portfolio, you can follow my itch.io for updates on releases and explore GitHub for insights into the development process. Your support fuels my growth as I learn, create with C#, and transform dreams into playable stories.

Year

2020 - Ongoing

Project Name

Unamed

Game Type

3D ARPG

State

In Development

Isometric RPG - In Development

Unveiling an ongoing 3D isometric RPG project that merges the essence of two distinct creations, seamlessly blending immersive gameplay mechanics with a world of enchanting potential. Currently in development, this RPG introduces a dynamic combat UI for strategic battles, an interactive minimap for navigation, and hovering health bars for a heightened sense of immersion.

Digging deeper, the project explores advanced Unity features including shaders, the choice between Universal Render Pipeline (URP) or High Definition Render Pipeline (HDRP), and the captivating Visual Effects (VFX) graph. Further enhancing the experience, Cinemachine adds an extra layer of immersion, framing gameplay from intriguing perspectives. A meticulously designed custom stat system empowers both units and players, and universal classes ensure a smooth progression.

Crafted assets using Blender provide a distinct touch, while a modular design ensures scalability, leaving the door open for exciting expansions. As this captivating RPG adventure continues its development journey, anticipate a synergy of strategic gameplay, immersive aesthetics, and boundless exploration

Year

2019

Project Name

Gas Pump Escape

Game Type

2D Platformer

Released

Gas Pump Escape - A Dynamic Evolution in Game Development

In the realm of game development, my project “Gas Pump Escape” stands as a testament to both learning and innovation. Originating as a basic prototype, the game emerged as a captivating 2D side-scrolling platformer with an engaging twist of shooter mechanics. Enrolled in a game development course, I embarked on the journey of expanding this prototype into a comprehensive experience.

Throughout the development process, I honed my skills by embedding sound cues, introducing health pickups, crafting an intricate gas timer system, and even learning to work with custom 2D lights. This latter addition not only elevated the game’s visual appeal but also deepened the atmosphere and gameplay dynamics. Each step represented not just a technical implementation, but an avenue for creative expression. By marrying my coursework with my own creative visions, “Gas Pump Escape” exemplifies my growth as a game developer and my ability to transform a simple concept into an immersive gaming adventure that involves both innovation and skillful execution.

Year

2019

Project Name

Glitch Garden

Game Type

Strategy

Released

Glitch Garden - Crafting a Tower Defense Prototype Inspired by "Plants vs. Zombies"

During the development of my portfolio piece, I embarked on creating a prototype akin to the renowned game “Plants vs. Zombies.” This project was a pivotal part of a comprehensive course where I delved into the intricacies of game design and development. The primary objective was to grasp key concepts, and I focused on honing my skills in various areas such as user interface design, implementing timers, and crafting a functional currency system. These elements collectively laid the foundation for an engaging gameplay experience.

In the process, I also delved into the captivating world of 2D animation. I learned how to breathe life into characters and assets by mastering animation techniques. This hands-on experience not only deepened my understanding of animation principles but also contributed to making the game world vibrant and visually appealing. Through this project, I not only gained insights into the mechanics behind tower defense games but also honed essential skills that will undoubtedly shape my future ventures in the realm of game development.